• Business-Gateway

Organisations Category: Scottish Enterprise & Business Gateway

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  • Business Gateway is a publicly funded service contributing to the economic well being of Scotland by providing access to free business support services. We give assistance and impartial advice to people starting or growing their business by a combination of :-
    Online support – a comprehensive website with practical information and useful guides.

    A programme of fully funded local workshops and events held throughout Scotland.

    Advice to suit specific business needs through a network of experienced business advisers.

    Business information – a dedicated team providing information and support on all aspects of starting and growing a business.

  • Case Study:

    Omar Khan set up No Code in 2015. Here he shares with us the story behind his business.

    Who are you? Omar Khan, Managing Director for No Code.

    What does your business do? No Code Limited is an award-winning independent games company. Built from a wealth of experience in AAA games development, we provide a number of services to larger video game developers as well as working on our own titles.

    Where are you based? Springburn, Glasgow. It’s a convenient location for commuting and travelling to our main clients based in Edinburgh and Dundee. Rent and rates are also very reasonable.

    How did you get started? Primarily working from home in the evenings and weekends whilst in full time employment, creating our own small mobile games. Attending Game Jams which usually involves creating a game inside 48 hours in accordance with a pre-set theme is also a really useful way to develop rapid prototypes to test out ideas.

    What is your background? After graduating with a Masters Degree in Manufacturing Engineering, I quickly realised that this was not the area of work that interested me. I then retrained as a sound engineer and was involved in music and sound production/composition for games for over 10 years before moving into games.

    What is your top business tip? The success of our business relies on my business expertise and Jon’s (other co-founder) creative ability and experience in the games industry. Unless you are lucky enough to have both qualities, aligning yourself with at least one other person that complement your own skillset is a winning combination.

    How long has your business been running? Just over a year.

    Has anyone helped you get started and how? As well as one-to-one marketing support, Business Gateway provided lots of information on different organisations that could provide additional help which resulted in us successfully recruiting a graduate through the Glasgow Guarantee Program. Scottish Enterprise and Scottish Development International have also provided financial support in the funding for one of our games and the ability to take part in the Games Development Conference in San Francisco.

    What was your first deal? We managed to obtain contracts with other larger game development companies to provide pre-visualisation concepts, in-engine development and marketing assets for high profile AAA games which guaranteed income for our first year.

    What was your biggest mistake/or what would you do differently? Not taking the opportunity to do this before now.

    Who was/is your mentor/or inspiration? The many friends and family who have successfully ran their own businesses that I have learned a lot from over the years

    Where do you plan your business to be in five years’ time? The plan is to expand the company to 10-20 employees and have the ability to work solely on our own IP and be able to channel our creative output in to the world of music, TV and Film as well as games.

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  • Case Study:

    Omar Khan set up No Code in 2015. Here he shares with us the story behind his business.

    Who are you? Omar Khan, Managing Director for No Code.

    What does your business do? No Code Limited is an award-winning independent games company. Built from a wealth of experience in AAA games development, we provide a number of services to larger video game developers as well as working on our own titles.

    Where are you based? Springburn, Glasgow. It’s a convenient location for commuting and travelling to our main clients based in Edinburgh and Dundee. Rent and rates are also very reasonable.

    How did you get started? Primarily working from home in the evenings and weekends whilst in full time employment, creating our own small mobile games. Attending Game Jams which usually involves creating a game inside 48 hours in accordance with a pre-set theme is also a really useful way to develop rapid prototypes to test out ideas.

    What is your background? After graduating with a Masters Degree in Manufacturing Engineering, I quickly realised that this was not the area of work that interested me. I then retrained as a sound engineer and was involved in music and sound production/composition for games for over 10 years before moving into games.

    What is your top business tip? The success of our business relies on my business expertise and Jon’s (other co-founder) creative ability and experience in the games industry. Unless you are lucky enough to have both qualities, aligning yourself with at least one other person that complement your own skillset is a winning combination.

    How long has your business been running? Just over a year.

    Has anyone helped you get started and how? As well as one-to-one marketing support, Business Gateway provided lots of information on different organisations that could provide additional help which resulted in us successfully recruiting a graduate through the Glasgow Guarantee Program. Scottish Enterprise and Scottish Development International have also provided financial support in the funding for one of our games and the ability to take part in the Games Development Conference in San Francisco.

    What was your first deal? We managed to obtain contracts with other larger game development companies to provide pre-visualisation concepts, in-engine development and marketing assets for high profile AAA games which guaranteed income for our first year.

    What was your biggest mistake/or what would you do differently? Not taking the opportunity to do this before now.

    Who was/is your mentor/or inspiration? The many friends and family who have successfully ran their own businesses that I have learned a lot from over the years

    Where do you plan your business to be in five years’ time? The plan is to expand the company to 10-20 employees and have the ability to work solely on our own IP and be able to channel our creative output in to the world of music, TV and Film as well as games.